| Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Agrippa Hurt
The Coven's Spoon Corner Pub
2
|
Posted - 2014.07.09 00:33:00 -
[1] - Quote
If you were successful at defending your POS, ir shouldn't be so boring and obnoxious to rep your incapacitated mods. Make it easier or faster to rep them, even if it is like, for days after the incap. |

Agrippa Hurt
The Coven's Spoon Corner Pub
2
|
Posted - 2014.07.09 00:37:00 -
[2] - Quote
Cut in half the time to anchor/unanchor POS in wh space. This will get more peeps here, will make it more dynamic, and will make pvp better, since some guys get bored having to wait more than 1h to gank those poor ninja unanchoring-scooping peeps. |

Agrippa Hurt
The Coven's Spoon Corner Pub
2
|
Posted - 2014.07.09 00:40:00 -
[3] - Quote
Fix the epithal. |

Agrippa Hurt
The Coven's Spoon Corner Pub
2
|
Posted - 2014.07.09 00:44:00 -
[4] - Quote
Fix look-at while prey is initiating warp. I wanna see where my target is warping to. <3 luv u penny |

Agrippa Hurt
The Coven's Spoon Corner Pub
2
|
Posted - 2014.07.09 00:45:00 -
[5] - Quote
Do we really have to mess with the T3s? I thought instead we could improve their sig res? ?? |

Agrippa Hurt
The Coven's Spoon Corner Pub
2
|
Posted - 2014.07.09 01:45:00 -
[6] - Quote
While at it, RF timer for mobile depots is too large. Maybe consider reducing the POCO one too? |

Agrippa Hurt
The Coven's Spoon Corner Pub
5
|
Posted - 2014.07.10 01:44:00 -
[7] - Quote
Probe scanning: 1. consider a right-click menu over the white box, allowing people to center it in the sun automatically (it sucks to drag and drop the box 2-4 times to reach that specific sig)
2. auto hide all celestials overlapped by the probes box, it's annoying to try and click on the box while ditching them. I mean, when you hover over the box, auto hide any celestials\bm's overlapping it
3. i forgot, but i'll remember soon enough. |

Agrippa Hurt
The Coven's Spoon Corner Pub
5
|
Posted - 2014.07.10 01:49:00 -
[8] - Quote
Ah it just happened again! Now i remember.
PLZ PLZ allow us to rename bm's on the fly. I mean, when you probe and warp to a hole, you sometimes dunno what 's beyond, but you just don't wanna jump yet, not before bm'ing the other holes, then you save it as w?, or w1, or whatever. But, once you jump there and jump back, you have to 1. erase it and 2. save it again. That sounds dull. Maybe I'm doing it the wrong way? Anyway, you could just right-click in space and, right-click said bm, and rename it, i.e., Jita, or VFK, or Nova, or whatever. |
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